Virtual reality as a support for pediatric care

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Lumeen helps to make pediatric care more gentle and reassuring, while limiting the use of sedatives or painkillers.

Immersive experiences designed for use in pediatrics

Anxiety management

Immersive environments and hypnotic scripts adapted to appease the child and his family.

Pain reduction

Reduction in the perception of pain during examinations and treatments, and contribution to limiting the use of sedatives or painkillers and their adverse effects.

Caregiver support

Facilitates the carrying out of medical procedures by improving the child's adherence and the relationship with the family throughout the care process.

An intuitive device designed for caregivers and patients

A close-up view of the virtual reality headset, a lightweight and comfortable device designed for health and wellness.A close-up view of the virtual reality headset, a lightweight and comfortable device designed for health and wellness.

A catalog of unique experiences for all uses

A turtle swimming among orange corals and green seaweed in the clear ocean water.

A relaxation program based on medical hypnosis and cardiac coherence, co-constructed with the Hospices Civils de Lyon.

The bright setting sun reflecting off the calm sea and the sandy beach.

More than 150 immersive mini-documentaries to offer moments of escape to your patients and teams.

An illustration of a sunlit forest with a clear blue stream, a small wooden house covered in plants at the water's edge, and a whimsical cloud floating above the river.

A diversity of content that adapts to all ages and all tastes.

+150 experiences adapted to each use, designed with and for caregivers, patients and residents.

“The Lumeen headset was used for a case of a 7-8 year-old patient, very anxious, for whom treatment could not be done several times (installation of a nasogastric tube). With the headset, despite the head movements, the patient endured the procedure and the probe could be placed without too much complexity. The second use case was for a 10-year-old child, for a dressing change that was not going well. The headset calmed the patient down, and the treatment was able to end.”

Véronique VEYET
HAD/SAD Nurse Coordinator
Léon Bérard Center
Department Institute of Hematology and Pediatric Oncology (iHOPE)
A child sitting in a hospital room wearing a virtual reality headset and hooked up to an IV.

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